Cutting edge tech and the making of Avatar

If a movie makes me cry and "feel" for the characters, I usually like it. On that count, Avatar, especially the second half, scored. But it cost me a thousand bucks for an outing for three. Made me wonder if a pirated version would make more sense. Especially because Hall #7 at DT Star Cinemas, DLF Promenade, Vasant Kunj, doesn't have 3D screens.

Avatar was made in three dimensions. Its images are supposed to have the height, depth and richness of things in the real world. Most of us won't see it that way, because there aren't enough halls with 3D projectors. Even in 2D though, the story's OK. My wife isn't keen on movies with military bravado, she dozed off for a bit just before the interval. But on the whole, she liked it.

I'm not sure if the story's as gripping as say Cameron's earlier Terminator, or Spielberg's Jurassic Park. Those I can see ten times over, maybe because of the sheer surprise or menace they had. This one's nice but ...

There are a few loose ends, like how do the Na'vi speak English. How does Jake's scientist friend make everyone accept her avatar without fuss while Jake has to prove himself to the tribe.

If Unobtanium is magnetic (it's shown levitating on a dish in the control centre), why didn't the humans just mine the floating mountains on Pandora, instead of making the tribals move their home.

But that's nitpicking. You'll probably like Avatar the first time. They visuals are lovely, the characters beautiful. So real, you start believing in them. Forgetting that every frame, in every second, of a three hour movie, was created artificially by super-computers.


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